writing

Rules, Games, Theories

These essays are from the catalog of "The Rules of the Game | The Game of the Rules." They attempt to frame the constellation of game, software and political allegory that were at the center of that project. An edition of 100 copies of the catalog were printed and distributed at the Whitney ISP exhibition at Artist Space.

10 concepts of computation (arranged in order of increasing outrageousness)

The ideational threads that weave their way through this list summarize the obsessions that motivated my work during the five previous years. There is a trajectory here: from a concern for the abstract, theoretical underpinnings of computer technology, to the intertwining of technical and cultural logics in the lives and politics of the people who create and use computers.

Super-Abstract: Software Art and a Redefinition of Abstraction

Abstraction is a prevalent tendency in software art and might be understood as an anachronistic return to the forms of high modernism, or alternatively, as a phenomenon that has its roots within the nature of software itself.