Like water reflecting an alien sky. There are waves, which fascinate me. Both the 2-D field and the color gradients are produced by waves. Playing with color, pattern, rhythm. Interpolation. Additive complexity. These are computational concepts that I often use and that constitute a style of computational aesthetic.
Nothing in this piece is drawn directly — every pixel is arrived at by summing waves. The field itself is one wave riding inside another: a sine of sines, layered until the simple periodicity of any single term dissolves into something that reads as organic. The palette is built the same way, a closed curve traced by a handful of harmonics whose only job is to keep returning to where it started. Two unrelated systems, one governing shape and one governing color, both built from the same additive logic of stacking oscillations.
wavePatternsEAuto
[Cick to change the flow.]
What holds my attention in this approach isn't the wave as a discrete motif, but as a generative habit of mind — a way of building by addition rather than design.
Interpolation extends the same idea into time. Rather than cutting between randomized states, each parameter — of the field, and of the palette — travels smoothly from where it was to where it's going, at a pace set by how far it has to move. The transition is not a separate effect layered on top; it's the same additive, wave-built logic applied one level up, treating a sequence of images as itself a kind of wave to be composed.