2004

Balls

Individual frames from the "infinite fuck" portion of the "Christopher Marcom Being Dead, Alan Turing Contemplates Emptiness As He Encounters A Series Of Boys Thus Arriving At The Possibility Of Computation" are arrayed on a grid

A Children's Game Transformed by the Solvent of Computational Method Thus Allowing for the Displacement of a Moral Overlay ...

... by a Free Play of Algorithmic Patterning. In modeling the game Chutes and Ladders on a computer, we gain insight into the nature of both games and computation. The computer version, unlike the rule bound cardboard version, is unfixed, thus allowing for the displacement of a moral overlay by a free play of algorithmic patterning. The abstraction of the model preserves a structure but unleashes a principal of variation: the computer makes every constant a variable (as Marcos Novak observes as he describes the liquefaction of architecture). The arbitrariness of particular rules becomes evident.

Christopher Marcom Being Dead, Alan Turing Contemplates Emptiness As He Encounters A Series Of Boys ...

Thus Arriving At The Possibility Of Computation. The invention of the computer is traced to what came to be called the Turing Machine after the author of the 1936 paper “On Computable Numbers, With an Application to the Entscheidungsproblem” in which it was proposed. The tragic life of the Alan Turing is here figured as an embodiment of his invention.

PornoCopia: 10 Machines for Fucking Your Eyes Out and One Romantic Interlude

Pornocopia imagines pornography as a machine, a system, a software, an algorithm: a device for the multiplication of desire or for the production of desire’s contagion. It is structured as 10 software mechanisms, which play out a sequence of state changes within a single minute while containing a series of porn images.