brad borevitz
onetwothree

rules

Nomic

Headphones haning on a wall in the installation.

This game models the self-amending rule set that is the basis of the American legal system. Suber, a logician, was interested in the paradoxes that arise in a system where logical contradictions inside of a self-amending rule set cannot be straightforwardly resolved.

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  • The Rules of the Game Project
  • 2007
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abstraction Abu Ghraib aesthetics allegory archive art Barney Benjamin body collaboration color commons computation conformity data toy difference draw drawing education empathy encryption epithet event exhibitions feminism Foucault fractal games gender generative grid harmonograph Hesse history identity image internet iraq Japan Kafka landscape language law Lovelace machine masculinity materiality metaphor music net.art occupy op art paranoia photography pixels plotter politics prison radio randomness recursion representation rhetoric Riley rules Schwarzenegger sexuality simulation social networking software sound space structuralism surveillance systematicity technology theory thinking torture Turing USA vision visualization war
2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011
AfterAffects back-light film book concrete DHTML email Flash ink inkjet installation Java JavaScript logo Mathematica paper plotter Processing projection robotics software sound vellum video web browser
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Creative Commons License By Brad Borevitz under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 US License. | Colophon.