Flock Music

The question of what the group is is vexing. It is hard to conceive of its proper functioning. We seem to constantly be wondering if we are doing what we are supposed to be doing.

In \a\ Place of Small Crows

I was compelled to return to images from Abu Ghraib so long after the revelations of 2004 as much for what had happened as because of what had not happened in since.

This work is a book in two volumes containing the processed photos of the corpus originally released in 2004.

Every Pixel Screaming

This video is derived from the archive of torture videos that came out of Abu Ghraib. By writing software that sonifies the otherwise silent frames of video, the work attempts to question the silence which has left the victims of these atrocities without justice or redress.

The visual aspect derives from the rearangement of the pixels by a color ordering algorithm.

99 Bottles x 12 or Studies in Impatience

Taking off from the children's song, "99 Bottles of Beer on the Wall," this piece creates allegorical software in which the path of drawing turtle of logo progressively gets more wobbly.

Abu Ghraib

The infamous photos of Abu Ghraib came to light in 2004. Now, four years later, we are still debating the ethics of torture, and are still apparently unable to really process the contents of the images we received from the American dungeons of Iraq.

Rules, Games, Theories

These essays are from the catalog of "The Rules of the Game | The Game of the Rules." They attempt to frame the constellation of game, software and political allegory that were at the center of that project. An edition of 100 copies of the catalog were printed and distributed at the Whitney ISP exhibition at Artist Space.

Computer Game: Play Station

Rules connect the world of games to the province of computation; rules are the mechanism of both domains. On the side of the machine, there is no fraught social predicament where adherence to rule is subject to a contest of will: computers follow rules as long as they are inscribed in the logic of the machine.

Game Theory

The idea of a theory of games arises in the middle of the twentieth century. What the science promised was a way to model and predict economic and political behavior that was assumed to follow the rational choices of individual actors.

Not the Only Game in Town

Experiments which aim to queer the rules of the game foreground the conventionality of rules, the arbitrariness of rules, the relationship of agency to rule making,  the location of changing rule sets within the diachrony of history, and the aesthetic nature of rules and rule making. They strive to

The Game Of Life

If life were a game, what game would it be? Certainly not the game of all possible games. And not Magister Ludi 's Glass Bead Game: the aesthetic athletics of the intellect.[1] It must rather be either war or race; in either case, it is a contest.