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Bezier Objects (animations)

Date
October, 2002
Medium

The animations came after an extended exploration of the Bezier curves (as described in the main project's documentation).

In the previous work, I had output instantiations serially; while each instance stood alone, it also had a relation to the sibling productions and to the parent system. Taken together, a series of instantiations implies the system. In the animated variations, the implication of the system becomes legible in time.

When there is an accumulation of unrelated instances, a pattern emerges as if from a fog; outlines accumulate, tendencies preponderate. By contrast, when over time the gradual change of parametric variation governs instantiation, the system shows itself in its trajectory. It is this diffrence at a structural level that is the focus of these works.

I have used Flash's actionScript to produce the generative pieces. 

[The sketches below can be made full screen (button at bottom right), some can be clicked and interacted with to generate new variations.]

Bezier Object Sketches

P5js Sketch

bezobj2q1_2.js

Instructions
  • Click on sketch to generate a new instance. 

bezobj2q1.js

Instructions
  • Click on sketch to generate a new instance. 

bezobj2ci2.js

Instructions
  • Click to change mode
  • Drawing follows the mouse

bezobj2eq1.js

Instructions
  • (no interaction)

bezobj2.js

Instructions
  • Click on sketch to generate a new instance

bezobj2d.js

Instructions
  • (no interaction)

bezobj2e.js

Instructions
  • (no interaction)
Caption
These P5.js sketches were ported from Flash originals.